Star Command Review

Title: Star Command

Platform: Android (reviewed on a gen 1 Nexus 7 tablet)

I just downloaded Star Command as part of the Humble Mobile Bundle 2, and I’ve been playing it on and off for a fair few hours. Frankly, I’m disappointed. The game’s troubled progress from exciting Kickstarter to underwhelming final version has been well documented, so I won’t bother going into something a quick Google search can cover. Suffice it to say that the original Kickstarter campaign promised free-form exploration, ship customisation and a wealth of non-combat stuff to do in a sprawling galaxy map. None of those things are in the released version. Continue reading

Gunpoint Review

Title: Gunpoint

Platform: PC

Gunpoint is a game I’ve had my eye on for quite some time, but only recently got around to picking up on Steam thanks to a heavy price drop. Its quirky blend of retro pixel art, moody film-noir style music and creative stealth puzzle gameplay is incredibly addictive, and makes for an extremely fun afternoon of play. Continue reading

Brothers: A Tale of Two Sons Review

Title: Brothers: A Tale of Two Sons

Platform: Xbox 360 (also available on PC)

Brothers: A Tale of Two Sons is a hard game to draw conclusions on. Created by developer Starbreeze, probably best known for the Riddick games, Payday and the original The Darkness, it is a beautiful, cheerful departure from what we might expect of the studio. But that’s not to say this is a kiddie game. Oh no, Brothers features some very dark, relentlessly morose and depressing moments throughout its short four hour story, particularly near the end. But it is, like I said, hard to draw a conclusion on. It is undoubtedly a delightful game, and one that steers very deliberately towards the “games as art” category that arguably started with Limbo and has continued in fine form to Journey and other similar games. Continue reading

How to become a novelist in three easy steps, and seven hard steps. [Part 2]

In part one I explained the basic, and quite simple steps that you need to take in order to get yourself the basis of writing a book. Lots of people neglect these steps and they try to just dive into the writing. Inevitably, without that planning and groundwork, they find this incredibly hard and even up running out of steam and ideas long before they are able to wrap up their book with a satisfying conclusion. I know this because I was one of those dumbasses before. Continue reading